I've seen the gameplay of kraven Manor. It looks pretty alright, they're kinda right with the briefness and lack of challenge in the puzzles. What I wish they'd let you do is have a certain target in the overmap that you can reach by chaining together multiple rooms in a way. If anything, I liked how the mannequins have a weeping-angel-ish feel to them with how they mostly move when offscreen. For an indie game, I guess it's pretty good. Still not amnesia-tier if you ask me, but it's got plenty potential.