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Intro: Fallen Earth is set in a post-apocalyptic world where to survive and prosper is a daily struggle against man and nature. Fallen Earth is a mix of traditional MMO's and first person shooter games. Players can choose to fight with blunt weapons or guns amongst other options and can craft the weapons and ammunition themselves. The game world is based on a real map of the Grand Canyon and covers more than 1000 square kilometres of unzoned territory.


The story begins in the 21st Century, when the first in a series of natural disasters hits the United States. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-corporation named GlobalTech. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech eventually creates a self-sufficient economic and military mini-state. Meanwhile, in India and Pakistan, the Shiva virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. As the infection starts to spread, countries accuse each other of engineering the virus. Political paranoia turn to open aggression and nuclear conflict. The nuclear conflict combined with the virus devastates the planet. Less than one percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only known outposts of human civilization. Outside the protective confines of the Hoover Dam Garrison, the player will encounter ruins of the old world, genetically-altered creatures, strange technology, and six warring factions. Some factions seek to rebuild the old world, others wish to build a new one in their own image, and some simply desire chaos and anarchy.


Fallen Earth is a classless game. Instead, people can put points into various skills such as damage with guns, armour and health regeneration. These skills are bought with advancement points (AP) which you gain along with experience points.

Rifles, Pistols and Melee are the three main classes of weaponry in Fallen Earth. Rifles are long ranged with the ability to snipe targets. Pistols are medium ranged and pack a punch, you can hold two of these. Melee weapons are short ranged, hardly anybody specialises in these. Players can carry 6 visible weapons at a time.

Along with weaponry, Fallen Earth has thousands of items that are equipable in 22 slots. The different armour and clothing gives your character a unique look.

Combat in Fallen Earth is generally in a first-person shooter format. The camera can be moved to alternate between third and first person modes. Players will need to manually keep their targets in a targeting reticle to actually hit them in combat. Skills can be used to influence combat in different ways, but again, enemies must still be manually targeted. There is no "target locking" as in other MMOs.

Vehicles are an integral part of the game. With the territory being so vast, you need transport and so Fallen Earth provides various mounts and vehicles to get you about. You start with a slow horse but you can get a faster horse pretty quickly in the game, then you can work on vehicles such as dune buggies and motorbikes. Each of the available vehicles differs in speed, fuel type and efficiency, ability to scale different terrain, cargo and storage capacity, armour and weaponry.

There are six factions in Fallen Earth know as; Tech, Traveller, Children of the Apocalypse, Vista, Light bearers, and Enforcers. Aligning with one of these factions gives specialised boosts and bonuses. The alignments of the 6 main factions can be arranged into a "wheel". Each faction has 2 allies, 2 enemy and 1 arch-enemy faction, with the arch-enemy being the faction on the opposite side of the wheel. Factions have sub-factions, some of which give great benefits to players that seek them out and gain their favour.

Along with factions, you can also join a clan which is like a guild or alliance on other games. Joining a clan is recommended as they can answer questions and help you with items you need for crafting.

Crafting is a necessary thing in Fallen Earth. You cannot gain everything you need from shops but instead must scavenge what you need from the land and turn it into weapons, armour, food and vehicles amongst other things. Scavenging and crafting skills improve with use and levelling up. Knowledge of crafting items comes from picking up books from mission rewards, shops and drops.

So if you are a fan of post-apocalyptic landscapes where you can face mutated creatures and compete against your fellow man for survival, you can find the perfect game for you in Fallen Earth.

Rating: 7

Publisher: K2 Network

Player base: High

Graphics: Medium


Exp Rate: Medium

PvP: Open, Dueling, Arena

File size: 10GB

Pros: Massive open world to explore, Highly customizable characters.

Cons: Buggy animations, Large learning curve, Takes a long time to get places.

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