What can be considered the most loved qualities of MMO gaming for some people can often be the most hated for others. Love and Hate has breached upon a number of subjects thus far. Is it the massive environments that appeal to your gaming desire, or do they all eventually suffer lackluster repetition? Maybe you enjoy the social aspect of MMORPGs, or maybe you avoid using public chat functions entirely. You can loathe the grind of MMO leveling, or you can embrace it on your journey toward building some fantastic RPG characters.
MMO players would argue that their games provide many options toward building multiple characters. My biggest problem when playing MMORPGs is my constant bouncing from class to class, or even character to character. Lucky for me, MMORPGs occasionally provide a way for players to handle multiple characters. In most instances players can even transfer achievements and items between your old and new characters. When you create a new character, it almost always tends to be much better suited for the MMO world than the one before it.
It’s great to have so many character options in such massive games, but some don’t come cheap. One limitation in many MMORPGs is a character’s inventory space. At a certain point, players are forced to find alternative options for item storage. Some games provide items like chests to increase storage space, while others provide increased inventory through a series of quests. It can be a tasking endeavor to accomplish these methods. It can be even worse when a player is forced to pay for the convenience.
Limitations on inventory space are okay but most MMOs force players to moderate their item collection. People shouldn’t have every weapon at their disposal of course. Still, there is no sense in restricting a player’s ability to pick up simple items like food just because their inventory is being occupied up by items they should never have to repurchase. Gamers definitely want a level of realism, but forcing players to waste game currency and items because they want to experiment with other endeavors is certainly not what they had in mind.
League of Angels Closed Beta Key Giveaway
MMO Attack and GTArcade have teamed up to offer fans of League of Angels a closed beta key along with some gold and Herosouls to help you on your journey.
League of Angels
League of Angels is a browser-based fantasy MMORPG from GTArcade where you will battle the forces of evil, with Angels by your side.
Five Reasons To Love (And Hate) Free To Play
"Free To Play" is the phrase that's been on everyone's lips lately, particularly in the world of MMOs. It's the new business model that every production executive is cooing over; the model that many have come to hate with a burning, fiery passion. But is it really so bad?
Ten Things Rockstar Did Right With GTA Online
So...by now, most of you are probably aware that Rockstar kind of botched the launch of GTA Online. I mean, they seriously botched it. To the point that it was completely unplayable. At the same time, though...they handled the situation masterfully - there's a lot of stuff they actually did right.
Five Reasons To Look Forward To League's Fourth Season
With this year's LCS drawn to a close, a new season of League of Legends is just about upon us. It's bringing with it some very, very big changes. Trust me when I say they're something to be very, very excited for.
Choose your Mech & conquer the battlefield with a lethal combination of weapons, armor, modules and skill.
Indie Game Of The Week: Magicka
This week, I'm revisiting an old favorite of mine - and one that I desperately hope you've heard of. Magicka tells the tale of one to four homicidal, sociopathic wizards, their not-vampire instructor, and an eldritch abomination that threatens to destroy the whole world. Did I mention you can blow up pretty near anything you've a mind to?
Indie Game of The Week: Huntsman: The Orphanage
This week, I'll be taking a look at Huntsman: The Orphanage; a rather fresh take on the horror genre that manages to convey fear and anxiety without any violence or gore whatsoever. It's actually pretty impressive.
Ten Ways Social Media Has Changed The MMO
Social networks have effectively changed the way we...well, do pretty much everything. We interact differently, work differently, and even view the world differently since the birth of Facebook - there's even talk that it's bringing about a fundamental change in the way we think. It should thus come as no surprise that they've also had a considerable impact on the world of MMOs.
Marvel Heroes Update 1.3 Beckons
Latest Marvel Heroes Update Ads New Character and Syngery System