What can be considered the most loved qualities of MMO gaming for some people can often be the most hated for others. Love and Hate has breached upon a number of subjects thus far. Is it the massive environments that appeal to your gaming desire, or do they all eventually suffer lackluster repetition? Maybe you enjoy the social aspect of MMORPGs, or maybe you avoid using public chat functions entirely. You can loathe the grind of MMO leveling, or you can embrace it on your journey toward building some fantastic RPG characters.
MMO players would argue that their games provide many options toward building multiple characters. My biggest problem when playing MMORPGs is my constant bouncing from class to class, or even character to character. Lucky for me, MMORPGs occasionally provide a way for players to handle multiple characters. In most instances players can even transfer achievements and items between your old and new characters. When you create a new character, it almost always tends to be much better suited for the MMO world than the one before it.
It?s great to have so many character options in such massive games, but some don?t come cheap. One limitation in many MMORPGs is a character?s inventory space. At a certain point, players are forced to find alternative options for item storage. Some games provide items like chests to increase storage space, while others provide increased inventory through a series of quests. It can be a tasking endeavor to accomplish these methods. It can be even worse when a player is forced to pay for the convenience.
Limitations on inventory space are okay but most MMOs force players to moderate their item collection. People shouldn?t have every weapon at their disposal of course. Still, there is no sense in restricting a player?s ability to pick up simple items like food just because their inventory is being occupied up by items they should never have to repurchase. Gamers definitely want a level of realism, but forcing players to waste game currency and items because they want to experiment with other endeavors is certainly not what they had in mind.
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
City of Steam
City of Steam is a browser-based, steampunk Fantasy MMORPG by Mechanist Games
EverQuest Next: Landmark
EverQuest Next: Landmark is a sanbox MMORPG that is currently under development by Sony Online Entertainment.
EverQuest Next is a highly anticipated 3D MMORPG currently under development by Sony Online Entertainment.
Trove is a sandbox Fantasy MMORPG currently under development by Trion Worlds.
Warhammer 40K: Eternal Crusade
Warhammer 40k: Eternal Crusade is a Sci-Fi MMORPG currently under development by Behaviour Interactive.
Hearthstone: Heroes of Warcraft is a collectible card game currently under development by Blizzard Entertainment.
Forge is a free-to-play Fantasy MMORPG by Dark Vale Games.
Salem is an open world sandbox MMORPG currently under development by Seatribe and Paradox Interactive.