Love and Hate: MMORPG Player Interaction
There are a multitude of things that can lead to a
successful MMORPG. Concurrently, gamers have also expressed a long list of
problems that vary from game to game. Being someone who spent a majority of
high school hooked to my computer playing Final Fantasy XI, it’s easy to
understand what it’s like to be too
involved in an MMORPG. When you spend most of your time away from a game
thinking about what you will do when you return to the game, it’s is a bit
much. This is the reality of MMO style gaming though. If you want to keep up
with other players, you need to be dedicated.
Every video game finds a way to tick off even the most
loving of fans. Whether it’s a shooter, strategy, or role-playing game it
happens to the best of us. So why do we keep playing? Why continue to dedicate
our time to such virtual accomplishments? It comes down to whether the love you
find throughout the game outbalances all the hate that goes with it. Do you
love the game enough to keep up and not quit?

Today we begin with the lynchpin of MMO gaming; the massive player interaction. There are endless people to interact with when playing your favorite MMORPG. Through these experiences people form some of the strongest bonds, while other times the person you once talked to most end up becoming just another acquaintance over time. It can be sad when an online friend quits a game or finds different methods of gameplay, but in most MMORPGs, all it takes is a look to your left to find someone willing to have a good conversation with you.
MMORPGs give people a way to connect online and build relationships through the same enjoyable experience. The best part is that unlike creepy chat rooms of internet past, most people are there to play the game. It often doesn’t matter the age of the person you meet, you are there to have fun with them and work together through virtual scenarios. In fact, most people won’t ever know who you are, creating an online identity and not just a game character.

Whether it’s typing through game chat or hearing each other through Ventrilo, players find a way to connect on similar interests in and out of the game, building amazing relationships across areas of the world that would otherwise never be possible. I love the way MMORPGs form relationships and bring together people of similar interests.
With all the greatness in a massively community, there is bound to be some bad eggs. People can also act pretty horrible when it comes to anonymity. I’m not sure how many times I have heard an argument turn to, “I bet you are just some loser who only plays this game” or “living at your moms house, with no girlfriend” etc, etc. I always wondered what kind of person is most likely to say this reoccurring fallback of insults. Does this happen because anonymity allows people to say it or because it prevents others from defending against it?


