This past week brought some great news in MMO gaming, just none involving Pokemon. Luckily MMO Attack is here to once again bring you a future look at what could be the best MMORPG ever fathomed. There are endless reasons supporting the transition of such a great franchise, and our goal is to make Nintendo realize that! So before you go off needing a pokeflute, let?s jump right into Part 2 of Making a Pokemon MMORPG.
Last week I discussed how well Pokemon already fits into an MMORPG setting. One of the most fitting qualities discussed was giving fans of the series the chance to finally catch every pokemon in one game, rather than transferring them from one generation of gameplay to another. It takes a lot of time and money for developers to figure out how to build an original pet system in a massive world, which is a big reason why many MMORPGs fail to incorporate such an idea. Amazingly though, what other MMORPGs struggle to achieve has actually already been captured through Nintendo?s handheld accomplishments.
There will be plenty of loved creatures to keep players occupied until finding their very favorite one. There is immense customizability when it comes to individual pokemon too. Even back when Pokemon was just on the Gameboy, fans were able to give their favorite creatures nicknames. The whole process of giving your creature an identity becomes more rewarding when sending them into battle against other players rather than verse a computer.
Your pokemon?s information is just the beginning when it comes to individuality. One of the most sought treasures in the pokemon universe is a ?shiny? pokemon. One way to experience the visual niftiness of these rare creatures would be to allow color customizability for captured pokemon. That being said, the search for such a prize would work even better. Shiny pokemon have just one alternate color scheme, or none in cases like with Garchomp. If a change in color difference was enough to push fans to dedicate endless hours to a search for these unique pokemon, imagine the motivational drive new color combinations will generate on a daily basis.
The most likely and concurrently amazing concept would be the aspects of mounted travel. With such hugely established gaming universes, there needs to be a way for players to eventually travel between locations quicker and with more ease. Improved methods of travel have always been implemented in MMORPGs; such has been shown with the airships in Final Fantasy XI or griffins in World of Worldcraft. A Pokemon MMORPG would obviously find a way to implement Hidden Machines (HM) to get around, such as surfing and flying.
Do you think pokemon interaction will transcend handheld success into an MMORPG setting smoothly? Make sure to check back next Friday, when I discuss the possibilities, and necessity, of leveling a pokemon trainer instead of just the creatures they capture.
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
City of Steam
City of Steam is a browser-based, steampunk Fantasy MMORPG by Mechanist Games
EverQuest Next: Landmark
EverQuest Next: Landmark is a sanbox MMORPG that is currently under development by Sony Online Entertainment.
EverQuest Next is a highly anticipated 3D MMORPG currently under development by Sony Online Entertainment.
Trove is a sandbox Fantasy MMORPG currently under development by Trion Worlds.
Warhammer 40K: Eternal Crusade
Warhammer 40k: Eternal Crusade is a Sci-Fi MMORPG currently under development by Behaviour Interactive.
Hearthstone: Heroes of Warcraft is a collectible card game currently under development by Blizzard Entertainment.
Forge is a free-to-play Fantasy MMORPG by Dark Vale Games.
Salem is an open world sandbox MMORPG currently under development by Seatribe and Paradox Interactive.