This past week brought some great news in MMO gaming, just none involving Pokemon. Luckily MMO Attack is here to once again bring you a future look at what could be the best MMORPG ever fathomed. There are endless reasons supporting the transition of such a great franchise, and our goal is to make Nintendo realize that! So before you go off needing a pokeflute, let’s jump right into Part 2 of Making a Pokemon MMORPG.
Last week I discussed how well Pokemon already fits into an MMORPG setting. One of the most fitting qualities discussed was giving fans of the series the chance to finally catch every pokemon in one game, rather than transferring them from one generation of gameplay to another. It takes a lot of time and money for developers to figure out how to build an original pet system in a massive world, which is a big reason why many MMORPGs fail to incorporate such an idea. Amazingly though, what other MMORPGs struggle to achieve has actually already been captured through Nintendo’s handheld accomplishments.
There will be plenty of loved creatures to keep players occupied until finding their very favorite one. There is immense customizability when it comes to individual pokemon too. Even back when Pokemon was just on the Gameboy, fans were able to give their favorite creatures nicknames. The whole process of giving your creature an identity becomes more rewarding when sending them into battle against other players rather than verse a computer.
Your pokemon’s information is just the beginning when it comes to individuality. One of the most sought treasures in the pokemon universe is a ‘shiny’ pokemon. One way to experience the visual niftiness of these rare creatures would be to allow color customizability for captured pokemon. That being said, the search for such a prize would work even better. Shiny pokemon have just one alternate color scheme, or none in cases like with Garchomp. If a change in color difference was enough to push fans to dedicate endless hours to a search for these unique pokemon, imagine the motivational drive new color combinations will generate on a daily basis.
The most likely and concurrently amazing concept would be the aspects of mounted travel. With such hugely established gaming universes, there needs to be a way for players to eventually travel between locations quicker and with more ease. Improved methods of travel have always been implemented in MMORPGs; such has been shown with the airships in Final Fantasy XI or griffins in World of Worldcraft. A Pokemon MMORPG would obviously find a way to implement Hidden Machines (HM) to get around, such as surfing and flying.
Do you think pokemon interaction will transcend handheld success into an MMORPG setting smoothly? Make sure to check back next Friday, when I discuss the possibilities, and necessity, of leveling a pokemon trainer instead of just the creatures they capture.
League of Angels Closed Beta Key Giveaway
MMO Attack and GTArcade have teamed up to offer fans of League of Angels a closed beta key along with some gold and Herosouls to help you on your journey.
League of Angels
League of Angels is a browser-based fantasy MMORPG from GTArcade where you will battle the forces of evil, with Angels by your side.
Five Reasons To Love (And Hate) Free To Play
"Free To Play" is the phrase that's been on everyone's lips lately, particularly in the world of MMOs. It's the new business model that every production executive is cooing over; the model that many have come to hate with a burning, fiery passion. But is it really so bad?
Ten Things Rockstar Did Right With GTA Online
So...by now, most of you are probably aware that Rockstar kind of botched the launch of GTA Online. I mean, they seriously botched it. To the point that it was completely unplayable. At the same time, though...they handled the situation masterfully - there's a lot of stuff they actually did right.
Five Reasons To Look Forward To League's Fourth Season
With this year's LCS drawn to a close, a new season of League of Legends is just about upon us. It's bringing with it some very, very big changes. Trust me when I say they're something to be very, very excited for.
Choose your Mech & conquer the battlefield with a lethal combination of weapons, armor, modules and skill.
Indie Game Of The Week: Magicka
This week, I'm revisiting an old favorite of mine - and one that I desperately hope you've heard of. Magicka tells the tale of one to four homicidal, sociopathic wizards, their not-vampire instructor, and an eldritch abomination that threatens to destroy the whole world. Did I mention you can blow up pretty near anything you've a mind to?
Indie Game of The Week: Huntsman: The Orphanage
This week, I'll be taking a look at Huntsman: The Orphanage; a rather fresh take on the horror genre that manages to convey fear and anxiety without any violence or gore whatsoever. It's actually pretty impressive.
Ten Ways Social Media Has Changed The MMO
Social networks have effectively changed the way we...well, do pretty much everything. We interact differently, work differently, and even view the world differently since the birth of Facebook - there's even talk that it's bringing about a fundamental change in the way we think. It should thus come as no surprise that they've also had a considerable impact on the world of MMOs.
Marvel Heroes Update 1.3 Beckons
Latest Marvel Heroes Update Ads New Character and Syngery System