Earlier today, I got the chance to play the newly released browser MMO, Mythic Saga; from the creators of Crystal Saga, Gamewave. Mythic Saga has some upgraded features, which pretty much makes it an upgraded Crystal Saga. Some unique features that separate it from Crystal Saga are,the Relic System, which can be used to heal your injured player, protect him, and even confuse enemy monsters. The game also has an upgraded community feature, where with other players you can join a faction, guild, become in a mentor-apprentice relationship, and even become a couple.
One of the best features of Mythic Saga is that it has a real-time weather system, to really involve you in the world of this game with unexpected weather. Compared to Crystal Saga, the game only has four classes, and no pet system quite yet. On the Contrary, the customization of your character with many options, something you don't always see during browser MMO games.
Now on to the big question: Which one is better? Honestly, its hard to tell where Mythic Saga will go, since it was released so recent ago. Currently, Crystal Saga has constant updates going on, and it would be nice if they kept it that way, instead of dropping the game for Mythic Saga. Looking at the game play, Mythic Saga wins. It has four quest modes, something I have never personally seen in a browser MMO. Outside of game play, Crystal Saga takes the cake. Dungeons, PVP battles, and too many side quests to even count.
So who takes the big win between these MMOs? I am going to have to go with Crystal Saga. Personally the game has so much content already, and I am hoping they will do the same with Mythic Saga. If they add the updates like they did to Crystal, then Mythic will pass it by easily with the clearer graphics and the character customization. I will be rocking Mythic Saga for a while, but don't count me out I will be in Crystal Saga all the same! As usual, you can find me in-game at Elderlypizza. Try both the new and the old and tell me which one you think is better!
Try both games out and let us know what you think in the comments.
Five Reasons To Love (And Hate) Free To Play
"Free To Play" is the phrase that's been on everyone's lips lately, particularly in the world of MMOs. It's the new business model that every production executive is cooing over; the model that many have come to hate with a burning, fiery passion. But is it really so bad?
Ten Things Rockstar Did Right With GTA Online
So...by now, most of you are probably aware that Rockstar kind of botched the launch of GTA Online. I mean, they seriously botched it. To the point that it was completely unplayable. At the same time, though...they handled the situation masterfully - there's a lot of stuff they actually did right.
Five Reasons To Look Forward To League's Fourth Season
With this year's LCS drawn to a close, a new season of League of Legends is just about upon us. It's bringing with it some very, very big changes. Trust me when I say they're something to be very, very excited for.
Indie Game Of The Week: Magicka
This week, I'm revisiting an old favorite of mine - and one that I desperately hope you've heard of. Magicka tells the tale of one to four homicidal, sociopathic wizards, their not-vampire instructor, and an eldritch abomination that threatens to destroy the whole world. Did I mention you can blow up pretty near anything you've a mind to?
Indie Game of The Week: Huntsman: The Orphanage
This week, I'll be taking a look at Huntsman: The Orphanage; a rather fresh take on the horror genre that manages to convey fear and anxiety without any violence or gore whatsoever. It's actually pretty impressive.
Ten Ways Social Media Has Changed The MMO
Social networks have effectively changed the way we...well, do pretty much everything. We interact differently, work differently, and even view the world differently since the birth of Facebook - there's even talk that it's bringing about a fundamental change in the way we think. It should thus come as no surprise that they've also had a considerable impact on the world of MMOs.
Indie Game of The Week: Outlast
This week, we'll be taking a look at Outlast, a horror game that tosses you into the shoes of independent journalist Miles Upshur as he explores the sinister Mount Massive Asylum. Spoiler alert: it doesn't go so well for dear Miles.
Indie Game Of The Week: The Bridge
This week, we're going to take a look at puzzle platformer "The Bridge," a rather esoteric game about a mad scientist, impossible geometry, and a reckless disregard for the laws of time, space, physics, and gravity. Shall we get started?
League: Ten Tips To Help You Be A Better Support
Historically, support has kind of been the butt-monkey role of League of Legends. In spite of being one of the most valuable and vital roles in the game, few people ever seem to want to play it. As a result...there aren't all that many people who can actually play it well. We need to change that.
Indie Game Of The Week: Amnesia: A Machine For Pigs
For those of you who've been living under a rock, I've some news: Amnesia: A Machine For Pigs has finally released. It's about as terrifying as everyone expected it to be, but for entirely different reasons.