It seems recently that everyone begun to scoff at Dreamworks for deciding to take on the long-running Need For Speed franchise and turn it into a movie, a deal that has looks to have publisher Electronic Arts buzzing with delight. Many gamers are laughing -- the idea a movie can be made from this racing franchise seems absurd.
There have been very few games-turned-movie that have been successful in the past. For example, both the Tomb Raider and Resident Evil films enjoyed financial success. However, both were criticised by gamers largely for having little to do with the games they represented, or not representing the characters adequately or at all.
In the case of Need For Speed, the general idea is that this movie has already been done. Universal?s highly popular ?The Fast and the Furious? franchise has what looks like a sixth movie in the works. Add to that the plethora of other racing and car movies out there, we could ask ourselves do we really need another racing movie?
From my various experiences with the Need For Speed franchise, the memory that I hold is lazy days and some great soundtrack, with the occasionally frustrating race. While I honestly did not realise that there was a story worth retelling in these games, it seems Dreamworks has found something worth using. That is a concept that I just can?t fathom.
Consider games such as Heavy Rain or L.A. Noire - games that are virtually interactive movies in themselves. To make a movie out of these games on one hand would make sense - they?ve essentially provided a whole script, the characters, events, and pulled it together in an experience that is easily transferable to screen. But if we begin to pull the interactive elements from these games, would they still be as enjoyable?
What makes games so entertaining and engrossing for us is often not the storyline on its own, but the interaction we have with the characters, and our chance to explore the environment, even if it is limited. Perhaps most importantly, we get the chance to not necessarily decide what we get to do, but how we do it. Do we take out this enemy using some quick maneuvers and a pistol, or calmly walk out with a fully-automatic rifle? Perhaps this horde of zombies should be taken out with a grenade instead of a series of shotgun blasts.
Like choose-your-own adventure books, a game can become a gamer?s own movie experience, especially when coupled with great cinematics, background story and well-written characters. If it weren?t for the fact that most video game movies are just completely off the mark when it comes to how they understand the characters or story, I would be inclined to believe that video-game movies aren?t well received because they take the control out of our hands. We only get to experience one possible series of events when we know that there are other ways things could have been done.
Or perhaps directors and producers just don?t know what we want in movies about our games.
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
Ten Fictional Settings That'd Make For Awesome MMOs
Let's look at a few settings, worlds, and stories I'd love to see made into MMOs. I'm sure you'll agree, all the entries on this list have the potential to be downright awesome.
MMO Year In Review: 5 of 2013's Biggest Dick Moves
People are dicks - particularly on the Internet. While that shouldn't come as any great surprise, occasionally we come across someone whose level of sheer dickery reaches legendary proportions. As we move into 2014, let's take a look at a few such individuals from the previous year.
Censorship Spells Trouble for League of Legends Patcher
Internet filtering has been a hot button issue for the past several years. With the slow gutting of protective measures like Net Neutrality, and with governmental powers seeking an end to online anonymity, it's rather harrowing to see the slow progression of political and social policing of the internet. Recently, after about a year of lobbying, the United Kingdom enacted a piece of legislation that many have come to call the "UK Porn Filter." What the filter requires is for British ISP's to implement filters and controls, which are on by default, that will block access to "violent material," not imited to "extremist and terrorist related content," "anorexia and eating disorder websites," and "suicide related websites."
Five Things Riot Needs To Do With League of Legends
The folks at Riot already have their work cut out for them moving into Season 4, and they?re doing a damned find job of weathering the transition so far. That said, here?s a few changes we?d like to see as the new season draws near.
The Five Best MMOs of 2013
2013 was quite a year for MMOs. Not only did we enjoy a whole host of strong releases; a bunch of already excellent games were made even better. Here's just a few of MMO Attack's favorite MMORPGs of the year.
Five Trends That Reshaped MMORPGs In 2013
It's been a hell of a year, hasn't it? As we move into the first days of 2014, let's take a look back at how the world of MMOs has changed - and how that might impact the future.
Best Free MMORTS and Strategy Games List (2014)
A top 10 list of the best free MMORTS and strategy games so you can give them all a try in one place and not have to worry about scouring the internet to find the best ones
The Lack Of Quality In The Survival MMO
We've seen an abundance of new titles join the genre this year, most hot on the heels of the incredibly popular DayZ mod from ARMA II, but they all seem to share a certain lack of quality and polish