With the leap from generation to generation comes new technology, which we usually see as a good thing. However after the introduction of battery-backed RAM in early cartridge-based consoles we've lost that which was once one of the most attractive parts of gaming; game over. Going back to my early gaming years I recall my Alex Kidd experience, the endless line of frustration losing to that stupid volcano boss over and over again. It's rock, paper, scissors dammit! How hard can it be?
Regardless, I kept going over and over, and over and over; until I was eventually able to defeat the strange, fist-headed boss that populated the level that was the bane of my existence. But we've lost that now, no longer do we have to worry about returning to the start of the game, or facing that same boss over and over again.
So what's left for those of us that actually enjoy punishments and consequences in games? Well, not all that much really. A few titles attempt to bridge the gap with challenging mechanics and perma-death, but these can sometimes be villainized by mainstream gamers.
A recent example of this is Dark Souls. A game that touched the heart of thousands of gamers that enjoy "hardcore" mechanics. A level of difficulty almost unheard of in this generation has been ruined by the votes of the masses. I use ruined lightly as everyone wants something a little different in gaming, so you can't blame those for wanting to change a game they enjoy to fit their tastes a little better.
A petition was created by developers, with thousands voting to make Dark Souls II a more casual experience. This will most likely benefit the developers as appealing to mainstream usually means more revenue, which is the goal at the end of the day. But at the same time they may alienate the players that made the original popular enough to warrant a sequel.
So what do you think? Is there space for games that severely punish mistakes and poor choices? Or does the continued growth in the popularity of gaming mean aiming for mainstream is going to be the only choice for future developers? Leave your thoughts below.
Five Reasons To Love (And Hate) Free To Play
"Free To Play" is the phrase that's been on everyone's lips lately, particularly in the world of MMOs. It's the new business model that every production executive is cooing over; the model that many have come to hate with a burning, fiery passion. But is it really so bad?
Ten Things Rockstar Did Right With GTA Online
So...by now, most of you are probably aware that Rockstar kind of botched the launch of GTA Online. I mean, they seriously botched it. To the point that it was completely unplayable. At the same time, though...they handled the situation masterfully - there's a lot of stuff they actually did right.
Five Reasons To Look Forward To League's Fourth Season
With this year's LCS drawn to a close, a new season of League of Legends is just about upon us. It's bringing with it some very, very big changes. Trust me when I say they're something to be very, very excited for.
Indie Game of The Week: Huntsman: The Orphanage
This week, I'll be taking a look at Huntsman: The Orphanage; a rather fresh take on the horror genre that manages to convey fear and anxiety without any violence or gore whatsoever. It's actually pretty impressive.
Ten Ways Social Media Has Changed The MMO
Social networks have effectively changed the way we...well, do pretty much everything. We interact differently, work differently, and even view the world differently since the birth of Facebook - there's even talk that it's bringing about a fundamental change in the way we think. It should thus come as no surprise that they've also had a considerable impact on the world of MMOs.
Indie Game Of The Week: The Bridge
This week, we're going to take a look at puzzle platformer "The Bridge," a rather esoteric game about a mad scientist, impossible geometry, and a reckless disregard for the laws of time, space, physics, and gravity. Shall we get started?
Ten Things You Need To Understand About League of Legends
There are many possible reasons behind Riot's success with League of Legends, but that's not what we're here to discuss. Instead, we're here to talk about something else. We're here to talk about the fact that, outside of the upper tiers, the vast majority of players simply don't get it. We're here to lay a few ground-rules for those people, ladies and gents.
Five Reasons To Love (And Hate) EverQuest Next
EverQuest may have been bloodied and hurled off its throne by World of Warcraft, but the franchise is anything but defeated. Towards the beginning of the month, Sony Online Entertainment announced the newest installment in the franchise - EverQuest Next. There are a number of reasons to be excited for it - but equally as many to be cautious,.
Are You A Mount Collector - MMOpinion
Are you a mount collector? Do you have certain ones you use on different occasions? Do you sit back and admire them from time to time? Let us know in the comments!
Eight of the Most Unnerving MMO Boss Fights
Believe it or not, there's actually a whole collection of unnerving bosses scattered throughout the history of MMOs - if only by virtue of their backstories. One has only to stop and look. What follows is just a sampling. I'm certain there are more out there, somewhere. Feel free to share any I've missed in the comments.