It's the start of a new week and time for another of my MMO ranting articles with Critical Hit. In previous weeks I've tackled everything from subscription MMORPG games to the responsibilities of the industry in regards to violence but I'm taking a lighter approach this week; the generic themes we seen in practically every MMO game.
I've played countless MMO games in my time and if there's one thing that really gets on my nerves, it's the generic fantasy theme that appears in a ridiculous number of free-to-play MMO games; and whats with the lack of a serious antagonist? I don't recall a single MMO game that featured solely around one particular enemy. Sure, some of them mention you're the last hope to save a struggling world from the evil forces of "XXX", but after the opening cut-scene you don't hear about them again until end-game raids.
Luckily, the boring theme trend seems to stop when we enter the world of pay-to-play games. Guild Wars 2, Star Wars: The Old Republic and the upcoming Elder Scrolls Online, all feature a depth of lore unrivaled by free-to-play games, but even still they do follow certain specifics.
Class archetypes, game progression and generic questing are just more mundane problems that plague the MMO world today, but at least the bigger titles are attempting to bring some innovation to the industry.
Why is there nothing fresh? Why do MMO companies feel the need to follow a dull trend? People are screaming out for more in-depth worlds, better background stories and more detailed lore; but instead we're dumped with the traditional fantasy setting with practically no antagonist in sight. Do you agree that MMORPG's have become too much of their own genre over that of the original idea, an online role-playing game?
The Elder Scrolls Online Character Progression Detailed
Tamriel fans were treated to a double whammy this week as Zenimax Online Studios released a brand new developer blog post and video highlighting character creation and progression in the upcoming MMO, The Elder Scrolls Online.
Anti-Diablo MMORPG Closed Beta Date Announced
Inferno Legends was announced last month but failed to capture the imagination of MMO fans due to a lack of gameplay footage in the announcement trailer
Gamebox Reveals Inferno Legends
Gamebox today gave fans a sneak peak of their upcoming MMORPG with a new website and teaser trailer for Inferno Legends
Final Fantasy XI Celebrates New Anniversary
Final Fantasy XI, the most profitable Final Fantasy title in the history of the franchise, celebrates its eleventh anniversary today with an exciting array of new events.
MMO Gaming On Consoles
After finally getting the opportunity to play Final Fantasy XIV on the Playstation 3, I'm far more open to the potential experiences available on next-gen consoles.
Critical Hit - Abusing Famous IP's
For this weeks critical hit attack on the world of the MMO game I take a look at the various MMO titles based on massive franchises and IP's.
The Perfect Game Ending
A comment from originaldudegamerguy on my Critical Hit Boss Battles article rekindled some old emotions regarding the inevitable ending of video-games
Critical Hit - Boss Fights
As I continue with my Critical Hit series I decided to take a look at an issue that appeared very recently in a game I was playing, boss battles.
Critical Hit - Cosplay
Not really something that's exclusive to MMO games but after a recent chat with friends I was quite surprised at the differing opinions they offered on the subject of cosplay.
Critical Hit - Class & Character Balance
As MMO players, or even players that just enjoy typical multiplayer games, you've no doubt come across this weeks Critical Hit topic; character and class balance.