When did competition and one-up-man-ship become the foundations of gaming? Practically every major title released today features some form of competition, whether that be in direct PvP or via high scores and leaderboards. Even MMO games have evolved to a point where players spend weeks and months grinding purely to compete against other players in PvP. What happened to enjoying the experience alongside friends? Without the concern of the inevitable nerd rage that follows competitive game play.
I can totally understand the appeal of testing your abilities against other players as I've invested hundreds of hours into titles designed purely for that purpose but at the same time, I'd really enjoy a break from the competition and just experience a game for what it's meant to be, fun. There are still a few developers today that don't feel forced to bend to the will of the mainstream. Warframe is one of the most recent, a third-person action MMO that pits groups of players against intelligent AI enemies. But that's just a single title in a massive sea of MMO choice.
The technology of the MMO game has made huge leaps and bounds in recent years. What was once only possible in a 20gb client can now be experienced instantly via your browser. The graphics that were once reserved for only the most expensive of gaming rigs are now far more widely accessible, but why haven't these advances been used to build on the core foundations of gaming itself?
Back in the early days of console and PC gaming, the idea of playing alongside millions of players was little more than a concept. I don't think the Atari or Nintendo generations ever expected things to evolve to the level they have, but in doing so, gaming has lost what made it so appealing in the first place.
Past days of 3-4 player co-op experiences could potentially now feature thousands upon thousands of players. Imagine an MMORTS style game where you play the role of a single unit. The enemy is AI controlled and you're placed alongside thousands of players as you all communicate to outwit and defeat your opponents.
I'm sure you guys and talented developers could come up with far better ideas to utilize modern technology to bring players a new coop experience. Do you think competitive play will ever take a backseat to a true gaming experience? Or will the very nature of human society ensure competitive gaming sites at the forefront for generations to come?
Five Reasons To Love (And Hate) Free To Play
"Free To Play" is the phrase that's been on everyone's lips lately, particularly in the world of MMOs. It's the new business model that every production executive is cooing over; the model that many have come to hate with a burning, fiery passion. But is it really so bad?
Ten Things Rockstar Did Right With GTA Online
So...by now, most of you are probably aware that Rockstar kind of botched the launch of GTA Online. I mean, they seriously botched it. To the point that it was completely unplayable. At the same time, though...they handled the situation masterfully - there's a lot of stuff they actually did right.
Five Reasons To Look Forward To League's Fourth Season
With this year's LCS drawn to a close, a new season of League of Legends is just about upon us. It's bringing with it some very, very big changes. Trust me when I say they're something to be very, very excited for.
Indie Game of The Week: Huntsman: The Orphanage
This week, I'll be taking a look at Huntsman: The Orphanage; a rather fresh take on the horror genre that manages to convey fear and anxiety without any violence or gore whatsoever. It's actually pretty impressive.
Ten Ways Social Media Has Changed The MMO
Social networks have effectively changed the way we...well, do pretty much everything. We interact differently, work differently, and even view the world differently since the birth of Facebook - there's even talk that it's bringing about a fundamental change in the way we think. It should thus come as no surprise that they've also had a considerable impact on the world of MMOs.
Indie Game Of The Week: The Bridge
This week, we're going to take a look at puzzle platformer "The Bridge," a rather esoteric game about a mad scientist, impossible geometry, and a reckless disregard for the laws of time, space, physics, and gravity. Shall we get started?
Ten Things You Need To Understand About League of Legends
There are many possible reasons behind Riot's success with League of Legends, but that's not what we're here to discuss. Instead, we're here to talk about something else. We're here to talk about the fact that, outside of the upper tiers, the vast majority of players simply don't get it. We're here to lay a few ground-rules for those people, ladies and gents.
Five Reasons To Love (And Hate) EverQuest Next
EverQuest may have been bloodied and hurled off its throne by World of Warcraft, but the franchise is anything but defeated. Towards the beginning of the month, Sony Online Entertainment announced the newest installment in the franchise - EverQuest Next. There are a number of reasons to be excited for it - but equally as many to be cautious,.
Are You A Mount Collector - MMOpinion
Are you a mount collector? Do you have certain ones you use on different occasions? Do you sit back and admire them from time to time? Let us know in the comments!
Eight of the Most Unnerving MMO Boss Fights
Believe it or not, there's actually a whole collection of unnerving bosses scattered throughout the history of MMOs - if only by virtue of their backstories. One has only to stop and look. What follows is just a sampling. I'm certain there are more out there, somewhere. Feel free to share any I've missed in the comments.