When did competition and one-up-man-ship become the foundations of gaming? Practically every major title released today features some form of competition, whether that be in direct PvP or via high scores and leaderboards. Even MMO games have evolved to a point where players spend weeks and months grinding purely to compete against other players in PvP. What happened to enjoying the experience alongside friends? Without the concern of the inevitable nerd rage that follows competitive game play.
I can totally understand the appeal of testing your abilities against other players as I've invested hundreds of hours into titles designed purely for that purpose but at the same time, I'd really enjoy a break from the competition and just experience a game for what it's meant to be, fun. There are still a few developers today that don't feel forced to bend to the will of the mainstream. Warframe is one of the most recent, a third-person action MMO that pits groups of players against intelligent AI enemies. But that's just a single title in a massive sea of MMO choice.
The technology of the MMO game has made huge leaps and bounds in recent years. What was once only possible in a 20gb client can now be experienced instantly via your browser. The graphics that were once reserved for only the most expensive of gaming rigs are now far more widely accessible, but why haven't these advances been used to build on the core foundations of gaming itself?
Back in the early days of console and PC gaming, the idea of playing alongside millions of players was little more than a concept. I don't think the Atari or Nintendo generations ever expected things to evolve to the level they have, but in doing so, gaming has lost what made it so appealing in the first place.
Past days of 3-4 player co-op experiences could potentially now feature thousands upon thousands of players. Imagine an MMORTS style game where you play the role of a single unit. The enemy is AI controlled and you're placed alongside thousands of players as you all communicate to outwit and defeat your opponents.
I'm sure you guys and talented developers could come up with far better ideas to utilize modern technology to bring players a new coop experience. Do you think competitive play will ever take a backseat to a true gaming experience? Or will the very nature of human society ensure competitive gaming sites at the forefront for generations to come?
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
Ten Fictional Settings That'd Make For Awesome MMOs
Let's look at a few settings, worlds, and stories I'd love to see made into MMOs. I'm sure you'll agree, all the entries on this list have the potential to be downright awesome.
MMO Year In Review: 5 of 2013's Biggest Dick Moves
People are dicks - particularly on the Internet. While that shouldn't come as any great surprise, occasionally we come across someone whose level of sheer dickery reaches legendary proportions. As we move into 2014, let's take a look at a few such individuals from the previous year.
Five Things Riot Needs To Do With League of Legends
The folks at Riot already have their work cut out for them moving into Season 4, and they?re doing a damned find job of weathering the transition so far. That said, here?s a few changes we?d like to see as the new season draws near.
The Five Best MMOs of 2013
2013 was quite a year for MMOs. Not only did we enjoy a whole host of strong releases; a bunch of already excellent games were made even better. Here's just a few of MMO Attack's favorite MMORPGs of the year.
Five Trends That Reshaped MMORPGs In 2013
It's been a hell of a year, hasn't it? As we move into the first days of 2014, let's take a look back at how the world of MMOs has changed - and how that might impact the future.
The Lack Of Quality In The Survival MMO
We've seen an abundance of new titles join the genre this year, most hot on the heels of the incredibly popular DayZ mod from ARMA II, but they all seem to share a certain lack of quality and polish
Eight Reasons To Wait Before Going Next Gen
As you are at this point no doubt aware, the ?next generation? of gaming has finally arrived. Last month, Sony and Microsoft unveiled the latest iterations of their home video game consoles: the PlayStation 4 and Xbox One, respectively. Neither system is actually worth buying right off the bat, though. I've some very good reasons for this stance.
Six Of The Most Pigheaded Ad Campaigns In Gaming's History
I may get some flak for this, but I actually admire (most) advertisers. It takes a great deal of creativity to make a product that sells without pissing pretty much everybody off. Of course, some people take that 'creativity' a little too far...