Some of you may have read my rant on timed beta events during my experience with Marvel Heroes, but I had a few other gripes with the game as well. During my time playing MMO games I've come across a huge variety of innovative ideas for character customization but this upcoming super hero MMO doesn't have any.
In the virtual setting that is the MMO world we all want to stand out, we want to look unique and impose our own personalities onto the characters representing us in-game. Companies have invested thousands of hours into creating uniquely in-depth character creation features, but for some reason Gazillion Entertainment have chosen to ignore it completely.
Obviously we're playing as iconic characters from the Marvel Universe but I don't want to join a group of players and see 3 of us sharing an identical appearance. They do have additional costumes to unlock or purchase via micro-transactions but all in all, they're still just Marvel characters.
I don't understand why they didn't opt to provide players with the choice of creating their own hero. They could still charge to unlock certain movesets belonging to Marvel characters but the game would have the additional benefit of offering traditional MMO character customization.
How important for you is it to look unique in an MMO game?
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
Ten Fictional Settings That'd Make For Awesome MMOs
Let's look at a few settings, worlds, and stories I'd love to see made into MMOs. I'm sure you'll agree, all the entries on this list have the potential to be downright awesome.
MMO Year In Review: 5 of 2013's Biggest Dick Moves
People are dicks - particularly on the Internet. While that shouldn't come as any great surprise, occasionally we come across someone whose level of sheer dickery reaches legendary proportions. As we move into 2014, let's take a look at a few such individuals from the previous year.
Five Things Riot Needs To Do With League of Legends
The folks at Riot already have their work cut out for them moving into Season 4, and they?re doing a damned find job of weathering the transition so far. That said, here?s a few changes we?d like to see as the new season draws near.
The Five Best MMOs of 2013
2013 was quite a year for MMOs. Not only did we enjoy a whole host of strong releases; a bunch of already excellent games were made even better. Here's just a few of MMO Attack's favorite MMORPGs of the year.
Five Trends That Reshaped MMORPGs In 2013
It's been a hell of a year, hasn't it? As we move into the first days of 2014, let's take a look back at how the world of MMOs has changed - and how that might impact the future.
The Lack Of Quality In The Survival MMO
We've seen an abundance of new titles join the genre this year, most hot on the heels of the incredibly popular DayZ mod from ARMA II, but they all seem to share a certain lack of quality and polish
Eight Reasons To Wait Before Going Next Gen
As you are at this point no doubt aware, the ?next generation? of gaming has finally arrived. Last month, Sony and Microsoft unveiled the latest iterations of their home video game consoles: the PlayStation 4 and Xbox One, respectively. Neither system is actually worth buying right off the bat, though. I've some very good reasons for this stance.
Six Of The Most Pigheaded Ad Campaigns In Gaming's History
I may get some flak for this, but I actually admire (most) advertisers. It takes a great deal of creativity to make a product that sells without pissing pretty much everybody off. Of course, some people take that 'creativity' a little too far...