Top 10 Co-Op Games For 2018

There’s nothing quite like playing a good game with a buddy. Or even a sworn enemy–as long as you’re better than them. But it can be difficult to find a game worthy of your time and attention. Yeah, we all know about the Destinies and Worlds Of Warcrafts–but is there anything else out there? Well, … Read more

The Attack Gaming Report Is Live!

It’s finally here, the first episode of the Attack Gaming Report! Yeah, we’re uh, still working on the title. Getting the AGR up and running was a massive undertaking but it’s all worth it to be able to share our love of everything gaming with our loyal fans. Here we’ll have a quick rundown of … Read more

Master X Master (MXM) Gameplay | First Impressions HD

Master X Master is a sci-fi shooter MOBA with both PvP and PvE modes both of which have a Tag System, which lets you switch between two characters, with the one you’re not using able to slowly regenerate their health. Master X Master features characters from NCSoft’s other titles, including Blade & Soul, Lineage, and Aion.

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ASTA Online Gameplay | First Impressions HD

ASTA is a free to play 3D fantasy MMORPG being developed by Polygon Games and is available for download on PC.

Play ASTA Fee: http://mmo-it.com/D1m

First Impressions videos are not full reviews, please don’t confuse them as such. In most cases, this is the first time we are playing the game, we do this so you can see the game exactly as you may come across it for the first time.

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Neverwinter PC Rare Howler Mount Giveaway!

What’s up Attackers! Kirk here with Attack Gaming and we’ve got another Neverwinter PC Mount give away to all you fine folks to thank you for watching, liking, subscribing, commenting, and having a great time here on the channel. Also to celebrate, and this is the real reason, to celebrate the latest update to Neverwinter on PC, The Maze Engine. I know, The Maze Engine came out a month ago. That’s my bad, i’ve had these codes sitting in my inbox since then! Sorry. Anyways, we really do appreciate you, so let’s give you some mounts!

Se’ve got 40 codes, yes 40 codes .. count ‘em 40. 40 Codes for this rare howler mount. I’m uh .. i’m at a loss for words on how to describe this guy. He’s sort of a cross between a demon and a dragon and a dinosaur .. and a dog? Dingo. Donkey, i don’t know. It’s weird looking. BUT, he gives you an increase in movement speed by 80% and includes 3 insignia slots: Crescent, Barbed and Enlightened. So yeah, all that. Doesn’t matter what he looks like .. he UGLY.

How do you win? Same as before. Like this video which is super easy. Subscribe to this channel and comment below letting us know why you deserve to win. And that’s it! I’ll select a winner next week and you will be on your way to a brand new mount to show off in Neverwinter as you check out the new Maze Engine expansion.

Thanks for watching, remember: Like, subscribe and comment. See you guys next video!

The SKIES MMORPG Gameplay | First Impressions HD

The Skies is a free-to-play first-person MMORPG blending in shooter elements and set in an open-world post-apocalyptic environment. Players will experience complete freedom and be able to forge their own path via a fully customizable role system and a non-linear quest system. Player choice will influence not only their own development and interactions, but also other players’ representation of the game world.

Learn more about The SKIES: http://skiesmmorpg.com/

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Crossout Gameplay | First Impressions HD

Crossout is a post-apocalyptic MMO-action game for the PC. The game offers PvP engagements on a variety of maps, involving ai-participants, real players and their handcrafted vehicles, as well as PvE missions.

Crossout will be Free to Play here: http://crossout.net/en

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League of Angels 2 Gameplay | First Impressions HD

After just celebrating the Two-Year Anniversary of its award-winning MMORPG League of Angels, veteran developer GTArcade is ready to kick off 2016 with some very exciting news: The much anticipated League of Angels II is set to launch later this year!

Play League of Angels 2 for Free!

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Sevarog Arrives, Saga of Lucimia, Crowfall’s Ranger and more! | The XP 3.25.2016

What’s up Attackers! Kirk here with Attack Gaming bringing you our end of the week MMO News round-up. You’re probably not used to seeing me so much in our videos, from the couple of interviews I did at GDC to the Loot Crate Unboxings that have been flying up, one more still to come btw so jump on over to those videos if you’d like a chance to win a Loot Crate of your own. Only slightly used. But i’m back home and ready to get things fired up. This week i’m just going to use a continuous shot of video I took on the GDC floor, one, so you guys can see for yourselfwhat exactly GDC is about, and two, it’s much easie r to edit this way! Kidding, I dont like to take shortcuts, but since GDC is so new, I thought you’d like to see it. Anyways, let’s jump right into the news.

Support us on Patreon: https://www.patreon.com/attack

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Loot Crate February 2016 Dead Giveaway and Unboxing

Kirk is going to unbox and give away whatever the hell is in this months’ Loot Crate! Tell us why you want this crate and we’ll pick a winner (US resident) to win this exact crate that Kirk’s dirty hands were on. Good Luck!

Support us on Patreon: https://www.patreon.com/attack

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Loot Crate March 2016 Versus Giveaway and Unboxing

Yes, I fail at Loot Crate Unboxings! But I’ll try harder now. I will unbox this crate and give it to you! If you live in the United States, comment below telling us where Kirk was last week and you have a chance to win his gently used/unboxed Loot Crate!

Support us on Patreon: https://www.patreon.com/attack

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Battlerite Announced, Rising Thunder’s Dead, Dark Omen and more! | The XP 3.11.2016

What’s up Attackers! Kirk here with your weekly block of MMO news. On today’s episode we have Battlerite, Black Desert Online, Rising Thunder, Skyforge, Albion Online and much much more! Actually take one one of the Much’s. Just much more! The XP, starts now!

Stunlock Studios announced this week that they have teamed up with Sanctum and the Goat Simulator developers Coffee Stain Studios to create Battlerite, a new, “TEAM vs TEAM brawler” that is intended to be Bloodline Champions’ spiritual successor. All “random elements” have been stripped from the game’s mechanics. It boasts short, intense matches and a high skill ceiling. A diverse cast of characters promises to give rookies and veterans alike a character they can comfortably play. In addition there will be a so called “fan system” that will allow a form of direct interaction with spectators that are part of the crowd. Players will be able to win the crowd, even if they don’t win the battle. The trailer does not show too much, aside from four champions, and excuse me, I never played Bloodline Champions, but it looks like it may only be 2v2 based on what we see here. You can find more information on the official website, but i’ll give you a quick rundown. It shows only four different champions: Croak, Shift, Freya, and Ashka, One different map, but question marks indicating at least two more, and that’s about it. Cool logo, and name actually. Battle rite.

Dam will be increasing Black Desert Online’s server capacity soon. As we saw via a tweet this week from Black Desert Online to a fan who complained that their server was ridiculously overloaded. Many players share the same resentment, with random disconnects to t he game, lag issues and mob spawn issues, which totally ruin any chance for enjoyment. The Tweet doesn’t give any additional information as to when it might be happening or to what capacity, but at least they are aware of the grief issues that the game is causing fans and are working on fixing those.

Radiant Entertainment this week announced via a newsletter to all of us Rising Thunder alpha participants that their action fighting game from ex-Capcom combat advisor Seth Killian will be shutting down on March 18th. Why may you ask? Well, besides the game being .. meh .. the studio was acquired by none other than Riot Games! Oh man, why would Riot buy them? I dunno, maybe Riot is working on a Fighting Game and they want it to Feature League Characters and they just want to get a head start? Or maybe they are just dicks and want to kill off new free to play games before they get off the ground. Probably the first, but .. I dunno. The newsletter did mention that the dev will be re-assigned to a new game that they are incredibly excited about. I guess we’ll know soon enough.

It has been about a month since Skyforge’s last major update, March of Knowledge, and Allods Team has announced another update called Dark Omen. The update will see an overhaul of Operations. Operations will be shorter in length and the “top players” will be allowed to skip them. Players that make it to one million tokens will now have access to a new progression bar. The Elder God questline will be introduced. Players will be tasked with “[learning] what it takes to become an Elder God” while continuing to fight off Mechanoid Invasions. Additionally, Pantheons will be given an option to merge together. Regardless of the size of the respective Pantheons, they will be able to combine both their members and resources into one larger Pantheon. AND The invasion symbol interface will be streamlined during the update. They will be given their own interface in order to make it quicker and easier to select them. As part of this update, invasion symbols will no longer be reset when you reset “‘regular’ symbols.” Also there was a new Knight Trailer released earlier this month, which you’re watching now. More information about the update—including the full patch notes—is set to be revealed as March 16th draws nearer.

We’ve been talking about Albion Online for what seems like forever now, and the team continues to amaze and excite as the nearly year long beta continues on. The latest upcoming patch called Cador will introduce a new death mechanics, mobile repairs, and zone-based fame and loot bonuses. The new death mechanic prevents instant death. It is explained that instant death mechanics caused issues for groups, making content even more difficult for the surviving members of the group when a member is killed and resurrected far away. Now, players will be knocked out first. And they must be continuously attacked in order to be killed—however, not all mobs will be interested in killing them. If their health points regenerate to full or someone resurrects them while they are knocked out, they will be able to get back up. A new item, the “Repair Kit”—will allow players to repair their items on the go. Rather than always having to do it in town. Repair Kits also cost more than a “full-fledged repair station” and have a limited amount of durability. Also, Fame and loot bonuses are now increased based on the zone. Green zones will allow you to reach “the highest Tiers of progression,” but your progress will be slow. Yellow zones and their Hellgates will grant 50% more fame and loot. Red and black zones and their Hellgates will grant a full 100% more fame and loot.

World of Tanks Update 9.14 is here and it is focused on refining the current user experience with refined physics, sound, and models. Vehicle physics have been improved significantly, so much so that players can now “skid, slide, flip tanks upside down,” and perform various other maneuvers. The sound engine has been ripped out and replaced with Audiokinetic Wwise (which, I’m not sure if it’s a typo or what). Sound is now said to be “processed on a different core,” allowing 10-30 unique sounds simultaneously. A new set of sounds recorded using “authentic vehicles at a real proving ground” have been introduced alongside the new sound engine. Additionally, 24 of the tanks have been given HD models and a new map set in war torn Paris called “Ravaged Capital” has been introduced. You can find the full patch notes on their website!

That’s all I’ve got for you today. Next week i’ll be at GDC, so I may or may not get a video out, or maybe i’ll do one from the hotel room, who knows, depends how I feel. Thanks for watching, see you guys soon!

Top 10 Upcoming MOBAs for 2016 | MMO Attack Best 10

Today we are going to be talking about the top 10 best upcoming MOBAs that will be coming this coming year, for 2016! The MOBA fanatacism has not died down quite yet, as the hype isn’t as much as it was the past two to three years, but there are still a few left to come, so here, we check them out!

In no particular order (watch the vid bro!)
Gigantic
BattleBorn
Arena of Fate
SuperNova
Paragon
Eterlands
Hyper Universe
Dark Nexus Arena
Deadbreed
Master X Master

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Paragon, Valiance Online, HoTS , Idle Adventures and more! | The XP 2.19.2016

What’s up Attackers! Friday again, welcome to the XP, February 19th edition. Kirk here with Attack gaming and we’ve got an eclectic mix of games and genres to talk about on today’s show. First off I want to mention that I’ve set up a Patreon account at patreon.com/attack, and i’m going to make a little intro before the XP’s starting maybe next week, instead of Loot Crate, i’ll talk about it more then, but just a heads up. We want to continue making quality videos for you and it’s to get a buck here on YouTube, literally one thousand views is worth $1, so i’ll make a dollar on this episode, anyways, stay tuned for that. On today’s show we have Valiance Online, Paragon, Paladins, Heroes of the Storm and more! The XP, starts now!

After over a year of various testing phases, the City of Heroes-inspired MMORPG Valiance Online has begun crowdfunding in the form of PayPal donations. As the project has been going for some time now, the team is aiming to use donations to cover server costs and pay staff full-time, as well as introduce various features based on how much funding they get, which has become the norm based on the Kickstarter model. The base goal is $46,500 and is the team’s required “upfront investment” that will be used to “pay the bills and [their] employees.”  This level of funding will allow the team to invest more time into improving character creation, introducing Act 1 of the story, and creating “roleplay character attributes,” a quality-of-life feature that will be directed at roleplayers. Further levels of funding focus on more features up to $99,000, but i’m sure if they start getting close to that, we’ll be seeing an increasing number of perks. Social zones, a market system, a crafting system, later acts of the story, even more character creator improvements including the ability to save costumes, repeatable missions, player-owned vendors, a tutorial zone, and an open PvP arena are just a few of the new features listed. To see the full list, head over to the donation page which is valiance.shogn.net/donate . Currently the funding sits at just under three thousand dollars by about 40 backers.

Epic Games showed off a new gameplay video for their upcoming Unreal Engine 4 MOBA, Paragon. The video called ‘rush the core’ features several of their newest heroes like Sparrow, Gideon, while Dekker and Steel and Grux display an assortment of skills and powers on their enemies. The cinematic gameplay looks extremely cool and definitely makes a MOBA player like myself pretty excited about checking the game out, which .. what the hell, how come we’re not in the beat yet? FUCK. Players have been raising concerns regarding card packs in the free-to-play MOBA. Instead of buying items players create their own deck of stat-boosting cards before a match (a la Paladins). By collecting in-game currency they can then purchase additional cards. Hence, recent concerns that the game may provide unfair advantages to players with good credit scores. Cards are an easy system to justify microtransactions in games, but Epic Games recently assured Eurogamer that they will never sell card packs in the in-game shop.

Hi-Rez Studios and Evie, the Winter Witch, helped give us all a tour of the new map reveal for Paladins this week. The Glacier Keep map, which came to us with the Winter Wonderland Patch, is a new siege map and promises to deliver a varied play style when compared to the previous siege maps, Enchanted Forest and Temple Ruins. And that’s all I really have to say about that. Thanks for the tour Evie.

There’s probably nothing more frustrating in a multiplayer game, especially a MOBA, than an unbalanced matchmaking system. Because of the feedback that the team has been getting over this very fact, Blizzard has made a few changes to Heroes of the Storm’s matchmaking system. Good job players! The newly revamped matchmaking system dramatically decreased uneven matches from 44% down to a measly 3%. Apart from a team’s overall skill level the improved system also takes into account individual skill ratings, team composition, and party size so players don’t end up in a match of pugs vs clan: a scenario that solo players face all too often not only in Heroes of the Storm but in other MOBAs as well. Queue times, however, have been affected by the changes, but according to the devs, “We’re okay with [the] time gain if it means we’re creating high-quality games.” Blizzard is also working on further improvements such as preventing certain heroes, like Murky and Nova, among others, from being in the same team. And the developers have implemented a balance patch that slightly nerfs Rehgar, Li-Ming, and Stitches, while giving Anub’arak a better chance of survival.

If there’s anything I like more than locking a new class behind a paywall, then I haven’t found it yet. That’s why, when Devilian told us that the new Tempest class that they’ve been raving about since the Fury of the Tempest patch was first announced, was a measly $9.99, I was hooping’ and hollering’ and getting my wallet ready to dish out the cash! Yes, the new patch does add two new Archedevil dungeons, some level 54 gear sets, a new Raid dungeon and more, all for free, which you’d expect .. locking a class behind a paywall does seem a bit unfair. But then again, if you’re enjoying the game and grow tired of the classes at t his point, maybe it’s worth it. I’m probably not a fair voice as I grew tired of the game after a few hours of playing. Moving on…..

I’m not sure how many of our Subscribers here play mobile games, the video views for most of the mobile games we do don’t seem to be doing the best, but every once in a while it’s nice to talk about this massive, and might I add, still growing market. Jagex has announced Runescape: Idle Adventures, an upcoming idle RPG game for Android, iOS, and PC. The game is being developed in collaboration with Hyper Hippo (classic mobile game developer name). Jagex describes Idle Adventures as “Chilled-out, low-intensity gameplay sitting alongside deep character progression and a light-hearted, comedic story, with nuggets of RuneScape lore unveiled as you progress.” Runescape: Idle Adventures will be available sometime this Spring on PC as a free download on Steam and iOS and Android later in the year, also free to play. Jagex hosted a lifestream on Twitch this morning to talk more about the game, but we missed it, can’t be everywhere at once, I went through a bit of the replay but didn’t find any gameplay.

WEBZEN announced this week that Age of Wulin’s eighth chapter, “Uncharted World,” will be launching on March 8th. Uncharted World will increase the current world’s size by over two fold, adding eight new regions. Everything from deserts to “forests of stone” will be included. Six “secret areas” are also making their way into the game world. A new, survival-esque game mode is also being introduced where players will have to manage constitution, hunger, thirst, and even body temperature in the new zones. Those who survive will learn “new fighting techniques such as traps” and gain access to new resources. Age of Wulin will also be receiving a housing system. Players will be able to choose both the size and style of their house. Over 100 pieces of furniture will be in-game when Uncharted World launches, some of which give “powerful buffs.”

That’s the news i’ve got for you this week, thanks for watching liking and subscribing. I hope you all have a great weekend and we’ll catch you back on Monday. Cheers!

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Escape from Tarkov, Pantheon, Rising Waters, Motiga and more! | The XP 2.12.2016

What’s up Attackers! Kirk here with Attack Gaming, bringing you the latest and greatest in the world of MMO gaming news for the week ending February 12th, 2016. There was actually a ton of stuff going on this week, although most of it is pretty bland, or at least, not super interesting, like the revenue reports from companies like Neon, Activision/Blizzard, and NCSoft, or Hi-Rez opening up a new European Office in the UK, and Motiga layoffs. Actually, let’s hit on Motiga after the break. The XP starts now!

Motiga, the studio behind the yet unreleased Windows 10 and Xbox One multi-platform MOBA Gigantic has announced another round of layoffs. On Febuary 9, the studio said that it had to layoff a significant percentage of its staff. The official blog post claims the layoffs are “temporary” and can be reversed if ongoing talks with potential investors pan out. Which essentially means, give us more money please, with a shit-eating grin. Gigantic has been in development since 2010 and has only now started to open up to the public. The game’s NDA was lifted just this week, and of course we got a first impressions video up for it minutes after the NDA went way, GO US, but the Closed Beta remains invite-only. Its not surprising that Motiga has run into financial trouble after nearly six years of operation without a shipped product. What’s unfortunate is how close the studio was to the finish line when it stumbled. The MOBA market as matured since 2010, with many new entrants like Smite and Heroes of the Storm filling the cracks left by League of Legends and Dota 2. Even if the studio can’t raise additional funds, Gigantic is just too close to being finished to go dark. I’m hopeful that either Motiga or someone else will pick up the pieces, put them together, and finally ship Gigantic.

Been a bit since we’ve heard anything about Visionary Realms and Pantheon: Rise of the Fallen. Actually, last time I remember filling my mouth with that game is when they closed their Kickstarter in February 2014 after not being able to meet it’s nearly $1 million goal. But I digress. Pantheon: Rise of the Fallen has been promising to take us back to the days of old when teamwork was necessary at all times. That usually means that there must be a solid healer class somewhere in the mix. Enter the Cleric, which was announced and teased this week by the team. In the lore, the Clerics “bind themselves directly to the ancient directives of their Order, guided by the written wisdom of the Celestials of ages past.” Clerics are healers without equal. They can also buff the defense of allies by using “powerful signets, potent writs, and ethereal armors.” They wear heavy plate armor or “plate-woven raiment,” using “one-handed blunt” weapons. The use of staves has largely diminished so that they can “carry their large tomes into battle.” You can find more information about the Cleric on the official website, but the worst part is they only have one damn image of the Cleric, so I can’t even go in and make a 30 second video with cheesy music and some moving pictures to poach some YouTube views. Lame!

Escape From Tarkov made quite the entrance when it was first announced back in November. Created by Battlestate Games—the creators of Contract Wars—Escape From Tarkov is promising something different than the current shooter genre provides. In it, you complete missions for one of two warring military factions and ultimately aim to escape the city of Tarkov. There’s been only one problem as of yet—we don’t really know all that much about the game. The developers though re hoping to change that and are slowly tossing out a set of video developer diaries. The first diary covers the lengths the team has gone to to ensure realism in the handling and sound of guns, as well as motion capture, procedural animation, and several other features. It’s an interesting watch and it gets the point across that they are aiming for authenticity. You can watch the video below via the link below and check out the Beta sign-ups are ongoing on the official website, escape from tarkov dot com.

Blade and Soul’s first major content patch, Rising Waters, is now live. The expansion challenges players to face the Blackram pirates once again in the new 4-player Bloodshade Harbor instance. Players who want more of a challenge can take on the 24-player version of the instance, Nightshade Harbor. The first seven floors of another dungeon, Mushin’s Tower, are now available. This is a single-player Heroic Dungeon that will require players to face more difficult challenges floor after floor for a chance at increasingly better rewards. You begin the tower by choosing an opponent from six different opponents, each with their own fighting style. If successful, you must then pick another opponent to face before moving on to the next floor. The full list of challenges can be found on the Rising Waters mini-site. The first five Hongmoon Levels have also been added. These levels allow advancement beyond the current level cap of 45. Each Hongmoon Level will grant players more skill and stat points.

En Masse Entertainment announced today that they will be publishing C4M’s tactical, competitive RTS Battleplans on PC and mobile later this spring. Battleplans is a different kind of RTS that “splits offensive battles and defensive planning into two distinct phases of the game.” Players are tasked with laying siege to NPC or player-controlled territories that are then defended with “comprehensive defense strategies.” An assortment of heroes and units are available to aid in accomplishing this goal. The developers are already boasting “simple, intuitive controls” that allow ease of use and quick decision making. En Masse CEO Chris Lee stated that “Battleplans is a great strategy game for players interested in actually controlling the units they send into combat. It provides engaging gameplay but isn’t bogged down by micromanagement.” A Closed Beta for the PC version will be held later this month before launching on Android, iOS, and PC later this spring. You can sign up for access on the official website.

Funcom appears to be trying to usher in a new era of Anarchy Online. There’s the new rendering engine. There’s a new website. And now there’s the new Rubi-Ka region, The Reck. The Reck is part of a content update that went live this week. You can enter the region through Tir and Omni-1 Trade The primary purpose of the zone is to provide players with “camps and encounters” that help them level level their characters through “title levels 4 and 5.” The region will be accessible to anyone, but dailies will be restricted to characters in the level 90-170 range. Encounters in this region are built for players in the level 90-220 range. Many of the camps will require players to explore to find them.

That’s all I’ve got for you today. Toss this video a like and a subscribe and i’ll see you guys next week! Ciao!

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