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Timed Beta Events - A Total Pain In The Ass

Over the weekend Gazillion Entertainment held a free-to-play weekend for their upcoming Diablo-esque action MMO game, Marvel Heroes.

MMOpinion | Are Website Exclusives Trustworthy?

Over the years I've seen a few of the big name websites gain access to games ahead of any other press members prompting the question, can they be trusted?

Yet Another Horrifically Violent Event Tied To Video-Games

I recently tackled the controversial topic of violence in video games in one of my critical hit articles but yet another story has emerged that's sure to bring this debate back into the limelight.

The Six Vital Components of A Good Survival Horror

Survival horror ain't what it used to be. Something's missing from modern titles - but what? What vital elements do so many modern horror games fail to convey, and by how much do they miss the mark as a result?

Scams In MMO Games - Ingenuity Or Stupidity

A morally gray area in online gaming is the action of scamming or ripping off other players, but should this ingenuity be rewarded and the stupidity punished or vice versa?

Critical Thinking: Writing Believable Female Characters

When designing a female character, how does one ensure she's a believable individual, and not simply a cardboard cutout? How does one avoid accusations of sexism and pandering? It's easier than you might think - that's what we'll be talking about today.

The Most Depressing Video Game Settings Ever Devised

The setting of a game - or really, of any story - is perhaps one it's most important aspects. Characters aside, this is what gives the tale its unique flair, this is how the writer puts a new spin on old ideas; a game's setting defines virtually everything else about…

Critical Thinking: The Necessity of a Final Boss

Today, I'd like to discuss how a final boss relates to the overall narrative of a game in regards to a particular question: is it strictly necessary in order to end a game's narrative in a satisfying fashion?

Narrative in MMOs | An Outsider's Perspective

I mean, most stories have a beginning, middle, and end, but there’s no guarantee of an ending in many MMOs and you’d be hard-pressed to point out where the midpoint is. As a result, from my perspective I see no compelling reason to get involved in an MMO.

Developer Interviews | Fact Or Fiction

The inevitable hype train that leads the release of practically every MMO game today can be a bit of a double-edged sword.