With the constant "potentially confirmed" rumors regarding next-generation and the debacle of the always-on mechanic, I thought I'd take a look at a large part of the incentive for such a feature; piracy. Piracy has been around almost as long as gaming with even the earliest consoles having hacked counter-parts that allowed gamers to download games and roms. It's apparent in both PC and console gaming, although it's more openly available to PC users as it's as simple as loading up a website and clicking a simple link.
Piracy isn't exclusive to typical gaming titles as there's a host of private servers for most of the big MMO games. World of Warcraft, Lord of the Rings Online, Rift, they've all got fans that have created private servers that allow MMO gamers to play for free. Although this trend has died down with the decline in pay-to-play MMO games, there are a number of free MMO's that have private servers where players get insane exp buffs, free expansions and more.
Piracy is obviously damaging the industry, there's no arguing that. However, I quite often find myself feeling like some of the developers deserve it. I'm fortunate enough to get some games from developers and lucky enough to be able to afford a few games here and there but for people that can't just throw $60 at a brand new game; piracy can sometimes be their only option.
Two titles that come to mind are the recently released games, Sim City and The Walking Dead Survival Instinct. I purchased both of these titles and within 2 hours of playing I had serious regrets. Sim City was totally broken at launch and still has severe problems even today. The Walking Dead was arguably one of the worst titles of this generation, featuring nothing more than standard FPS mechanics and terribly mundane features.
Maxis stated that Sim City required always-on because their servers had to handle a large number of algorithms and calculations. That was until an individual hacked the game and found parts of the code that confirmed this was a complete lie. The Walking Dead Survival Instinct was nothing but a cash-in on fans of the popular franchise.
Working within the industry I would never condone piracy as I feel the majority of the developers deserve the revenue for the effort they put into their product. However, I cannot deny the fact that I totally understand why certain individuals would pirate video-games before purchasing the real thing; purely because gamers are getting screwed left, right and center.
Do you think increasing the quality of video-games would reduce piracy? Do developers deserve to lose revenue when they pump out poor products or do you think most pirates are purely looking for free entertainment? Post a comment below.
Eight of The Most Memorable MMO Dungeons Ever Designed
Dungeons are a staple of the MMO genre; large-scale challenges requiring co-operation and co-ordination between anywhere from five to a few hundred players to adequately complete. Of course, not all are created equal, and some stand head and shoulders above their peers. Today, I'd like to tip my hat to those few legends, those instances that'll stick with us for years to come as shining examples of how to do dungeons right.
Ten Of The Best MMORPG Songs Ever Heard
In many ways, an MMO is only as good as its music. Many of the best and most memorable moments in an MMO invariably have a song associated with them; a piece of music which brings the memories flooding back the moment it reaches one's ears. Today, I'd like to pay homage to some of those songs - and some of those moments. Here, for your listening pleasure (and in no particular order, I assure you) is a list of some of the best songs ever heard in an MMO.
Facebook's Purchase Of Oculus VR Isn't The End Of The World
For those of you who've been living under a rock, Facebook recently purchased Oculus VR to the tune of $2 billion. Understandably, backers and developers alike were rather unimpressed, calling it a betrayal. As for me? I've never been more excited.
Seven Of The Worst Things You Can Say In League
If you've played league, you've probably encountered at least one toxic player. If you haven't, there's a good chance that YOU are the toxic one. Don't believe me? Ask yourself if you've ever said any of the following...
Six Reasons You Should Be Playing Dark Souls II
I've been playing a lot of Dark Souls II lately - and you should be too. Say what you will about the game's flaws, it's still arguably one of the best action RPGs released in the past several years. If you're up for a bit of a challenge, it's well worth the buy. Don't believe me? Let's talk, then.
Eight Reasons The Elder Scrolls Online Will Be Awesome
As you're all no doubt aware, The Elder Scrolls Online - currently in open beta - will be launching in a few months or so. In light of both the new release date and all the hype surfacing around it, I've decided that, over the next two weeks, I'll be looking at all the reasons to look forward to it...and all the reasons we shouldn't.
League of Legends or DOTA 2?
The debate between Dota 2 and League of Legends has been raging almost since the two games were first released. But which game is REALLY the superior of the two?
Ten Fictional Settings That'd Make For Awesome MMOs
Let's look at a few settings, worlds, and stories I'd love to see made into MMOs. I'm sure you'll agree, all the entries on this list have the potential to be downright awesome.
MMO Year In Review: 5 of 2013's Biggest Dick Moves
People are dicks - particularly on the Internet. While that shouldn't come as any great surprise, occasionally we come across someone whose level of sheer dickery reaches legendary proportions. As we move into 2014, let's take a look at a few such individuals from the previous year.
Five Things Riot Needs To Do With League of Legends
The folks at Riot already have their work cut out for them moving into Season 4, and they?re doing a damned find job of weathering the transition so far. That said, here?s a few changes we?d like to see as the new season draws near.